![]() ![]() Harvesting wheat is very cheap, while moving lava is very hard.Stone or tree is harder to move than dirt.Fuel consumption depends on the blocks to be moved and the distance. This increases the mover's range by 10 per block and divides fuel consumption by one plus the number of blocks. The mover can be upgraded by putting up to ten mese blocks in its inventory. Used to dig/harvest/plant/teleport/move items in inventories/chests. It can dig, harvest, plant, teleport, or move items from inventory to inventory. The mover is the most complex of the basic machines. So, power and capacity now can be upgraded independently. Upgrade: diamond/mese block for power/capacity, max.So, the price has increased a bit, from 3 steel to 18 bronze. Recipe: "default:bronzeblock 2", "default:mese", "default:diamond". ![]() Provides enough power to grind Mese Crystals. Provides enough power to grind iron and copper Upgrade: upgrade with generators: low level (0-4), medium level (5-19) and high level (20+).Ī battery can power other devices, such as a furnace, mover, or grinder.Ī battery requires a mese block and a diamond block per upgrade.Recipe: "default:diamondblock 5", "basic_machines:battery 5", "default:goldblock 5". ![]() The process of recharging can be automated by using a mover to take fuel from the inventory. Used to periodically activate other devices.Ī generator produces fuel, which is used to recharge batteries.Ī generator requires a gold block and a diamond block per upgrade. With a distributor, several devices can be activated from one clock-generator. In multiplayer, this only works when a player is near. 4 = if target keypad set its text to detected object nameĪ clock generator periodically activates the device on top, every 5 seconds.You can select a second source and select AND/OR from the top-right dropdown list to do logical operations.Write default:water_flowing to detect flowing water.Write farming:wheat_8 to detect ripe wheat.To activate a detector when not triggered, set NOT to 1.If the detector activates, it will trigger the machine at the target position.If the mode is inventory, it will check for items in the inventory of the specified source node.If detecting players or objects, a range of detection can be specified.Inside node/player/object, write the node, player, or object name.There are four modes of operation: node, player, object, and inventory detection.For advanced setup, right-click the detector.For interactive setup, punch the detector and follow the chat instructions.Used to detect conditions and activate machines. players, objects, blocks, light level) and activate machines. InputĪ detector can detect and measure conditions (e.g. Used to send a signal/text to activate a device.Ī distributor can forward an input signal to up to 16 other devices.Įxample: forward the on/off-signal from a keypad to several lights in a room or corridor. It can also be used for keyboard entry with basic_robots. Lights are cheap light sources that are stronger than mese lamps.Ī keypad is a big button that can be set with a password and send a signal/text to activate a device. The constructor works like a special crafting table that is used to make the other "basic machines". List of machines Basic machines Constructor The following servers have basic_machines installed: !! The following text does not reflect these changes (yet) !! Servers The new version (as of ) introduces new textures and gui,Īs well as some changed recipes, most notable for battery, generator and their upgrades. requiring blocks of gold, diamond, and/or mese), there are others that are both cheap and useful. While some of the machines are rather expensive (i.e. Move materials, such as harvesting plants and moving them into a chest.For the complete (but outdated) documentation, see the GitHub wiki. 4.4 Collect power cells from a generatorīasic_machines is a Minetest mod used for automation and building logic circuits and adds a collection of tools and machines that can be combined to carry out and automate various tasks. ![]()
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